cascalho

José Manuel Cascalho

Departamento de Ciências da Educação

Pólo de Angra do Heroísmo

Universidade dos Açores

9701-851 Angra do Heroísmo

Açores / Azores

jmc@notes.uac.pt / jmc@uac.pt

Telf. +351295402243

Assistant professor in Azores University

Member of LABMAG

My PHD

"The role of Attribures in MentalState Multi-Agent Architectures" /"O papel dos atributos em Arquitecturas baseadas em Estados Mentais" (in Portuguese)

Projectos / Projects

Projecto/Project PITÁGORAS na ESCOLA (2007-2008)

In this project we use an educational plataform to promote the discussion about teaching of mathematicsin first grade schools. We also promote the use of Internet resources to enrich their practices, as well as, discuss new aways of class organization.

Projecto/Project MoSE (2008?)

We intend to use multiagent paradigm to manage risk and disaster management using agent base modeling (ABM) in collaboration with Paulo Trigo

Projecto/Project Mago2 (2002-2005) - Modelling AGents and Organizations

Publicações / Publications

Cascalho, J., Antunes, L., Corrêa, M., e Coelho, H. (2005a). Toward a motivated bdi agent using attributes embedded in mental states. In Marín, R., Onaindia, E., Bugarín, A., e Santos, J., editors, CAEPIA, volume 4177 of Lecture Notes in Computer Science, pages 459-469. Springer (pdf).

Cascalho, J., Antunes, L., Correa, M., e Coelho, H. (2006). Characterising agents' behaviours:selecting goal strategies based on attributes. In Klusch, M., Rovatsos, M., e Payne, T., editors, Cooperative Information Agents X, volume 4149, pages 402-415. Springer (pdf).

Cascalho, J. e Coelho, H. (2006). Tuning behaviours using attributes embedded in an agents architecture. In Dunin-Koplicz, B., Omicini, A., e Padget, J., editors, Proceedings of the 4th European Workshop on Multi-Agent Systems,EUMAS'06 (pdf).

Cascalho, J., Nobrega, L., Correa, M., e Coelho, H. (2005b). Exploring the mechanisms behind a bdi-like architecture. In Conceptual Modeling Simulation Conference, pages 153-158 (pdf).

Ligações / Links

GUESS (Social Simulation Group in LABMG)